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A Pride of Islands

Por: Colaborador(es): Tipo de material: TextoIdioma: en Series Produced from Worlds of If Science Fiction, May 1960Editor: Salt Lake City, UT : Project Gutenberg, 2019Descripción: 1 online resource : multiple file formatsTipo de contenido:
  • text
Tipo de medio:
  • computer
Tipo de soporte:
  • online resource
Tema(s): Clasificación LoC:
  • PS
Recursos en línea: Créditos de producción:
  • Produced by Greg Weeks, Mary Meehan and the Online Distributed Proofreading Team at http://www.pgdp.net
Resumen: "A Pride of Islands" by C. C. MacApp is a science fiction novel written in the late 1950s. The story unfolds in an otherworldly setting filled with fantastic creatures and strange customs, where the narrative is centered around the unique lives and adventures of clans that inhabit enormous beasts. The book explores themes of exploration, rivalry, and the quest for identity among its characters. The plot follows Alyarsmit and his friend Brusmit as they embark on a perilous journey to explore another giant beast belonging to a rival clan known as the jaksins. Driven by curiosity and a desire for adventure, the duo sneaks onto the jaksin beast, resulting in a series of unexpected and thrilling escapades, including the attempted abduction of two jaksin girls, Janee and Marisu. As the characters navigate their treacherous surroundings, they find themselves entangled with various creatures, a perilous encounter with a "Demon," and ultimately, a powerful Iron Fley, which they tame. In the end, their escapades test their friendships, challenge their bravery, and lead them to discover their true potential as they return home enriched by their experiences, both in knowledge and magical treasures. (This is an automatically generated summary.)
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Release date is 2019-12-03

Produced by Greg Weeks, Mary Meehan and the Online
Distributed Proofreading Team at http://www.pgdp.net

"A Pride of Islands" by C. C. MacApp is a science fiction novel written in the late 1950s. The story unfolds in an otherworldly setting filled with fantastic creatures and strange customs, where the narrative is centered around the unique lives and adventures of clans that inhabit enormous beasts. The book explores themes of exploration, rivalry, and the quest for identity among its characters. The plot follows Alyarsmit and his friend Brusmit as they embark on a perilous journey to explore another giant beast belonging to a rival clan known as the jaksins. Driven by curiosity and a desire for adventure, the duo sneaks onto the jaksin beast, resulting in a series of unexpected and thrilling escapades, including the attempted abduction of two jaksin girls, Janee and Marisu. As the characters navigate their treacherous surroundings, they find themselves entangled with various creatures, a perilous encounter with a "Demon," and ultimately, a powerful Iron Fley, which they tame. In the end, their escapades test their friendships, challenge their bravery, and lead them to discover their true potential as they return home enriched by their experiences, both in knowledge and magical treasures. (This is an automatically generated summary.)

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