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The Wonder Clock; or, four & twenty marvellous Tales : being one for each hour of the day

Por: Colaborador(es): Tipo de material: TextoIdioma: en Editor: Salt Lake City, UT : Project Gutenberg, 2020Descripción: 1 online resource : multiple file formatsTipo de contenido:
  • text
Tipo de medio:
  • computer
Tipo de soporte:
  • online resource
Otro título:
  • The Wonder Clock; or, four and twenty marvellous Tales being one for each hour of the day
Tema(s): Clasificación LoC:
  • PZ
Recursos en línea:
Contenidos:
Bearskin -- The Water of Life -- How one turned his trouble to some account -- How three went out into the wide world -- The Clever Student and the Master of Black Arts -- The Princess Golden-Hair and the Great Black Raven -- Cousin Greylegs, the Great Red Fox, and Grandfather Mole -- One good turn deserves another -- The White Bird -- How the good gifts were used by two -- How Boots befooled the king -- The Step-mother -- Master Jacob -- Peterkin and the Little Grey Hare -- Mother Hildegarde -- Which is best -- The simpleton and his little black hen -- The Swan Maiden -- The three little pigs and the ogre -- The staff and the fiddle -- How the princess's pride was broken -- How two went into partnership -- King Stork -- The best that life has to give.
Créditos de producción:
  • Produced by Richard Tonsing, David Edwards, and the Online Distributed Proofreading Team at https://www.pgdp.net (This file was produced from images generously made available by The Internet Archive)
Resumen: "The Wonder Clock; or, Four & Twenty Marvellous Tales" by Howard Pyle is a collection of fantastical stories likely written in the late 19th century. The tales are meant to enchant children and may feature familiar themes of adventure, bravery, and magical transformations, introducing a variety of whimsical characters and scenarios. The book follows the concept of time, with each tale representing a story for a different hour of the day. The opening of the book invites readers into a whimsical dream-like setting where the narrator encounters the Wonder Clock in Time's garret. Time's Grandmother guides the narrator to the clock, which, when wound, releases delightful puppet figures that perform dances and songs at each hour. This introduction sets the stage for a blend of fantasy and storytelling, evoking curiosity and excitement for the twelve unique tales that follow, including "Bearskin" and "The Water of Life." Each story within this collection appears to explore rich moral lessons and the adventures of characters like Bearskin, who embarks on a quest, and a faithful servant pursuing the legendary Water of Life. (This is an automatically generated summary.)
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Illustrated by Howard Pyle.

Release date is 2020-10-05

Bearskin -- The Water of Life -- How one turned his trouble to some account -- How three went out into the wide world -- The Clever Student and the Master of Black Arts -- The Princess Golden-Hair and the Great Black Raven -- Cousin Greylegs, the Great Red Fox, and Grandfather Mole -- One good turn deserves another -- The White Bird -- How the good gifts were used by two -- How Boots befooled the king -- The Step-mother -- Master Jacob -- Peterkin and the Little Grey Hare -- Mother Hildegarde -- Which is best -- The simpleton and his little black hen -- The Swan Maiden -- The three little pigs and the ogre -- The staff and the fiddle -- How the princess's pride was broken -- How two went into partnership -- King Stork -- The best that life has to give.

Produced by Richard Tonsing, David Edwards, and the Online
Distributed Proofreading Team at https://www.pgdp.net (This
file was produced from images generously made available
by The Internet Archive)

"The Wonder Clock; or, Four & Twenty Marvellous Tales" by Howard Pyle is a collection of fantastical stories likely written in the late 19th century. The tales are meant to enchant children and may feature familiar themes of adventure, bravery, and magical transformations, introducing a variety of whimsical characters and scenarios. The book follows the concept of time, with each tale representing a story for a different hour of the day. The opening of the book invites readers into a whimsical dream-like setting where the narrator encounters the Wonder Clock in Time's garret. Time's Grandmother guides the narrator to the clock, which, when wound, releases delightful puppet figures that perform dances and songs at each hour. This introduction sets the stage for a blend of fantasy and storytelling, evoking curiosity and excitement for the twelve unique tales that follow, including "Bearskin" and "The Water of Life." Each story within this collection appears to explore rich moral lessons and the adventures of characters like Bearskin, who embarks on a quest, and a faithful servant pursuing the legendary Water of Life. (This is an automatically generated summary.)

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