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Hunting License

Por: Colaborador(es): Tipo de material: TextoIdioma: en Series Produced from Imagination Stories of Science and Fantasy April 1955Editor: Salt Lake City, UT : Project Gutenberg, 2021Descripción: 1 online resource : multiple file formatsTipo de contenido:
  • text
Tipo de medio:
  • computer
Tipo de soporte:
  • online resource
Tema(s): Clasificación LoC:
  • PS
Recursos en línea: Créditos de producción:
  • Greg Weeks, Mary Meehan and the Online Distributed Proofreading Team at http://www.pgdp.net
Resumen: "Hunting License" by James V. McConnell is a satirical science fiction story written in the early to mid-20th century. The narrative touches upon themes of crime and legality through a twisted version of hunting, where wealthy individuals hunt criminals as if they were game. The story reflects on society's attitudes toward punishment and justice in a darkly humorous manner. The plot centers around two characters, William Karsten III and Thomas Thurman, who embark on a hunting expedition for criminals, guided by Emmett Packer. As they prepare for their hunt, the characters engage in amusing banter that highlights their penchant for trophy hunting of human beings, treating their quarry as mere game. During the hunt, they discover a naked man hiding in the forest, whom they initially perceive as a subversive criminal. Following a chase, they realize that the man could be a familiar figure from Karsten's past—one of his former professors. Ultimately, Karsten chooses not to shoot him, illustrating a complex interplay of personal history, ethics, and the morbid thrill of the hunt in McConnell's chillingly comedic tale. (This is an automatically generated summary.)
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Release date is 2021-10-19

Greg Weeks, Mary Meehan and the Online Distributed Proofreading Team at http://www.pgdp.net

"Hunting License" by James V. McConnell is a satirical science fiction story written in the early to mid-20th century. The narrative touches upon themes of crime and legality through a twisted version of hunting, where wealthy individuals hunt criminals as if they were game. The story reflects on society's attitudes toward punishment and justice in a darkly humorous manner. The plot centers around two characters, William Karsten III and Thomas Thurman, who embark on a hunting expedition for criminals, guided by Emmett Packer. As they prepare for their hunt, the characters engage in amusing banter that highlights their penchant for trophy hunting of human beings, treating their quarry as mere game. During the hunt, they discover a naked man hiding in the forest, whom they initially perceive as a subversive criminal. Following a chase, they realize that the man could be a familiar figure from Karsten's past—one of his former professors. Ultimately, Karsten chooses not to shoot him, illustrating a complex interplay of personal history, ethics, and the morbid thrill of the hunt in McConnell's chillingly comedic tale. (This is an automatically generated summary.)

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