02655cam a22003613u 450000100060000000300070000600500170001300600020003000700050003200800410003704000110007804100170008905000070010610000160011324500290012926400510015830000470020933600260025633700260028233800360030849000450034450000310038950801080042052015020052853400450203065300200207565300310209565300270212665300220215370000300217583000450220585600430225061756UtSlPG20260610134425.0mcr n260607r2020||||utu|||||o|||||||||||||| d aUtSlPG 7aen2iso639-1 4aPS1 aCarson, Sam10aSphere of the Never-Dead 1aSalt Lake City, UT :bProject Gutenberg,c2020 a1 online resource :bmultiple file formats atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier1 aProduced from Planet Stories Summer 1940 aRelease date is 2020-04-05 aProduced by Greg Weeks, Mary Meehan and the Online Distributed Proofreading Team at http://www.pgdp.net a"Sphere of the Never-Dead" by Sam Carson is a science fiction novel written in the early 20th century, specifically in the 1940s. The story centers around two young men, Bob Winslow and Jim Kenley, who find themselves unexpectedly transported to the distant future, the year 3300, after an encounter with advanced beings known as The Three. The novel explores themes of time travel, the implications of scientific advancements, and the potential for humanity's survival amidst drastic changes to the world they once knew. As Bob and Jim navigate the futuristic society of Taval, they learn that their presence is not accidental; they have been brought to assist in the survival of a civilization poised on the brink of catastrophe. The technologically advanced world is facing a dire threat from cooling temperatures and the need to adapt. Bob discovers a unique opportunity to contribute to scientific breakthroughs while grappling with the loss of his previous life. Meanwhile, Jim struggles with his forced separation from the world of sports he cherishes. The plot thickens when they uncover a sinister plan involving brain transference originating from the ruling class of Taval, leading them to devise a desperate plan to escape back to their original time and save their friend Jim from a grim fate. The overarching narrative presents a compelling mix of adventure, intrigue, and ethical questions surrounding progress and humanity’s future. (This is an automatically generated summary.) nOriginal publication data not identified aScience fiction aMale friendship -- Fiction aTime travel -- Fiction aAdventure stories1 aEdwards, Bill,d1918-1999 0aProduced from Planet Stories Summer 194040uhttps://www.gutenberg.org/ebooks/61756