01927cam a22002893u 450000100060000000300070000600500170001300600020003000700050003200800410003704000110007804100170008905000070010610000370011324500350015026400510018530000470023633600260028333700260030933800360033550000310037150801380040252009990054053400450153965300100158485600430159416599UtSlPG20260610133404.0mcr n260607r2005||||utu|||||o|||||||||||||| d aUtSlPG 7aen2iso639-1 4aGV1 aDraper, George Orrin,d1884-195410aSchool, Church, and Home Games 1aSalt Lake City, UT :bProject Gutenberg,c2005 a1 online resource :bmultiple file formats atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier aRelease date is 2005-08-26 aE-text prepared by David Garcia, Jeannie Howse, and the Project Gutenberg Online Distributed Proofreading Team (https://www.pgdp.net) a"School, Church, and Home Games" by George Orrin Draper is a compilation of recreational games aimed at promoting joy and social interaction, written in the early 20th century. The book focuses on offering a variety of games suitable for schools, homes, and community gatherings, emphasizing the value of play in personal and communal happiness. The opening of the work sets the stage for an extensive list of games categorized by their intended setting, such as schoolroom games for various age groups, sociable games for home and church, and outdoor games. It provides readers with insights into the importance of play in fostering connections among individuals, while also detailing specific games like "Cat and Mouse," "Aviation Meet," and "Hide in Sight." By framing the book with a foreword that articulates the significance of play, Draper establishes a premise celebrating the spirit of joy and engagement through these shared activities. (This is an automatically generated summary.) nOriginal publication data not identified aGames40uhttps://www.gutenberg.org/ebooks/16599