02350cam a22003613u 450000100060000000300070000600500170001300600020003000700050003200800410003704000110007804100170008905000070010610000350011324500100014826400510015830000470020933600260025633700260028233800360030849000500034450000310039450801230042552011960054853400450174465300200178965300180180965300310182770000200185883000500187885600430192899900170197131798UtSlPG20260610133727.0mcr n260607r2010||||utu|||||o|||||||||||||| d aUtSlPG 7aen2iso639-1 4aPS1 aMacLean, Katherine,d1925-201910aGames 1aSalt Lake City, UT :bProject Gutenberg,c2010 a1 online resource :bmultiple file formats atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier1 aProduced from the March 1953 issue of Galaxy. aRelease date is 2010-03-27 aProduced by Sankar Viswanathan, Robert Cicconetti, and the Online Distributed Proofreading Team at http://www.pgdp.net a"Games" by Katherine MacLean is a science fiction short story written in the early 1950s. The narrative revolves around the fluidity of identity and the concept of telepathic connection between a child and a prisoner, exploring the interplay between imagination and reality. The story delves into themes of memory, wisdom, and the burdens of adulthood as experienced through the lens of a young boy's play. In the story, young Ronny immerses himself in imaginative play, pretending to be an Indian chief facing overwhelming odds. As he engages in these fantasies, he inadvertently connects with Dr. Revert Purcell, a biochemist imprisoned for withholding dangerous knowledge about bioweapons. The narrative oscillates between Ronny's innocent adventures and Purcell's dire circumstances, highlighting the contrast between childhood simplicity and adult complexities. Through their interconnected experiences, the story addresses profound ideas about legacy, the transmission of knowledge, and the potential burdens carried by future generations. Ultimately, it invites readers to reflect on the intertwining of play, memory, and responsibility. (This is an automatically generated summary.) nOriginal publication data not identified aScience fiction aShort stories aPsychic ability -- Fiction1 aAshman, William 0aProduced from the March 1953 issue of Galaxy.40uhttps://www.gutenberg.org/ebooks/31798 c72644d72644