02409cam a22003253u 450000100060000000300070000600500170001300600020003000700050003200800410003704000110007804100170008905000070010610000250011324501410013824600690027926400510034830000470039933600260044633700260047233800360049850000310053450801910056552011830075653400450193965300140198465300250199885600430202399900170206655509UtSlPG20260610134258.0mcr n260607r2017||||utu|||||o|||||||||||||| d aUtSlPG 7aen2iso639-1 4aBF1 aMiller, William Emer10aMiller's Mind training for children Book 3 (of 3) :bA practical training for successful living; Educational games that train the senses1 aMiller's Mind training for children: Helps in school. Book Three 1aSalt Lake City, UT :bProject Gutenberg,c2017 a1 online resource :bmultiple file formats atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier aRelease date is 2017-09-08 aProduced by MFR, David E. Brown and the Online Distributed Proofreading Team at http://www.pgdp.net (This book was produced from images made available by the HathiTrust Digital Library.) a"Miller's Mind Training for Children Book 3 (of 3)" by William Emer Miller is a practical educational manual written in the early 20th century. This volume aims to equip children with effective strategies for learning and successful living through various educational games and techniques designed to enhance cognitive skills. The focus is on methods that utilize visualization, repetition, and active participation to advocate for a more engaging learning experience. The beginning of the book emphasizes the importance of applying previous techniques to improve children's school performance. It suggests that the skills cultivated in earlier exercises can be beneficial across a range of subjects, from reading and spelling to science and history. The author encourages parents to guide their children in creating mental images and connections related to their studies, reinforcing that understanding and self-generated learning processes will yield better retention and comprehension. Overall, the opening sets the stage for a framework that supports not just memorization but also critical thinking and creativity in learning. (This is an automatically generated summary.) nOriginal publication data not identified aMnemonics aSenses and sensation40uhttps://www.gutenberg.org/ebooks/55509 c96340d96340