| 000 | 02261cam a22003133u 4500 | ||
|---|---|---|---|
| 001 | 66632 | ||
| 003 | UtSlPG | ||
| 005 | 20260610134534.0 | ||
| 006 | m | ||
| 007 | cr n | ||
| 008 | 260607r2021||||utu|||||o|||||||||||||| d | ||
| 010 | _a08021547 | ||
| 040 | _aUtSlPG | ||
| 041 | 7 |
_aen _2iso639-1 |
|
| 050 | 4 | _aGV | |
| 100 | 1 |
_aSmith, Arthur, _d1870-1929 |
|
| 245 | 1 | 4 | _aThe Game of Go: The National Game of Japan |
| 264 | 1 |
_aSalt Lake City, UT : _bProject Gutenberg, _c2021 |
|
| 300 |
_a1 online resource : _bmultiple file formats |
||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_acomputer _bc _2rdamedia |
||
| 338 |
_aonline resource _bcr _2rdacarrier |
||
| 500 | _aRelease date is 2021-10-30 | ||
| 508 | _aJeroen Hellingman and the Online Distributed Proofreading Team at https://www.pgdp.net/ for Project Gutenberg (This file was produced from images generously made available by The Internet Archive/American Libraries.) | ||
| 520 | _a"The Game of Go: The National Game of Japan" by Arthur Smith is a practical guide and instructional manual on the ancient board game Go, written in the early 20th century. The book aims to educate readers—particularly Western audiences—about the intricacies of Go, which is deeply rooted in Japanese culture and regarded as a game of skill and strategy rather than chance. It encompasses not only the rules and techniques required to play but also delves into the historical significance and development of the game in Japan. The opening of the text lays the groundwork for the reader by providing context and outlining the book's intent as a resource for learners who already have some familiarity with Go. Smith discusses the lack of comprehensive literature available in English about the Japanese version of Go and mentions his sources for information, including notable players and experts in the field. He emphasizes the game's esteemed status, its difficulty, and the commitment required to master it, setting up the stage for a deeper exploration into its rules, strategies, and cultural relevance as the book progresses. (This is an automatically generated summary.) | ||
| 534 | _nOriginal publication data not identified | ||
| 653 | _aGo (Game) | ||
| 856 | 4 | 0 | _uhttps://www.gutenberg.org/ebooks/66632 |
| 999 |
_c107454 _d107454 |
||