| 000 | 02713cam a22003733u 4500 | ||
|---|---|---|---|
| 001 | 70571 | ||
| 003 | UtSlPG | ||
| 005 | 20260610134630.0 | ||
| 006 | m | ||
| 007 | cr n | ||
| 008 | 260607r20231950utu|||||o|||||||||||||| d | ||
| 040 | _aUtSlPG | ||
| 041 | 7 |
_aen _2iso639-1 |
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| 050 | 4 | _aPS | |
| 100 | 1 |
_aWalton, Bryce, _d1918-1988 |
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| 245 | 1 | 0 | _aEarth needs a killer |
| 264 | 1 |
_aSalt Lake City, UT : _bProject Gutenberg, _c2023 |
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| 300 |
_a1 online resource : _bmultiple file formats |
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| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_acomputer _bc _2rdamedia |
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| 338 |
_aonline resource _bcr _2rdacarrier |
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| 490 | 1 | _aProduced from Future combined with Science Fiction Stories July-August 1950 | |
| 500 | _aRelease date is 2023-04-16 | ||
| 508 | _aGreg Weeks, Mary Meehan and the Online Distributed Proofreading Team at http://www.pgdp.net | ||
| 520 | _a"Earth Needs a Killer" by Bryce Walton is a dynamic feature novel written in the early 1950s. This science fiction story explores themes of morality and the consequences of power through a gripping narrative filled with intrigue and telepathic abilities. The plot revolves around the existential threat to humanity, as the protagonist is tasked with an extraordinary mission involving not only survival but also complex psychological manipulation. The story follows Ray Berton, a man with a troubled past as a drunken brawler who finds himself on the planet Mars, where he inadvertently kills a man in a bar fight. Ray's life takes a dramatic turn when he is saved by two beings, Malcolm and Glora Mergon, who possess immense mental powers. They reveal that Earth is on the brink of destruction due to the machinations of Ronal LeStrang, a corrupt atomic energy executive who has placed ten critical uranium piles on the verge of self-destruction through a hidden mental command. Given new telepathic abilities, Ray's mission is to kill LeStrang to save humanity, but he struggles with his own identity and the morality of murder. As he grapples with his choices and the nature of power, Ray evolves into both a pawn and potential savior in a cosmic game, ultimately leading to a climactic confrontation that challenges not just his values but the very essence of reality itself. (This is an automatically generated summary.) | ||
| 534 |
_pOriginally published: _cUnited States: Columbia Publications, Inc., 1950 |
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| 653 | _aScience fiction | ||
| 653 | _aMurderers -- Fiction | ||
| 653 | _aAdventure stories | ||
| 653 | _aPsychic ability -- Fiction | ||
| 700 | 1 |
_aFinlay, Virgil, _d1914-1971 |
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| 830 | 0 | _aProduced from Future combined with Science Fiction Stories July-August 1950 | |
| 856 | 4 | 0 | _uhttps://www.gutenberg.org/ebooks/70571 |
| 999 |
_c111297 _d111297 |
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