000 02186cam a22003013u 4500
001 466
003 UtSlPG
005 20260610133031.0
006 m
007 cr n
008 260607r1996||||utu|||||o|||||||||||||| d
040 _aUtSlPG
041 7 _aen
_2iso639-1
050 4 _aGV
_aHV
100 1 _aSteinmetz, Andrew,
_d1816-1877
245 1 4 _aThe Gaming Table: Its Votaries and Victims. Volume 1 (of 2)
264 1 _aSalt Lake City, UT :
_bProject Gutenberg,
_c1996
300 _a1 online resource :
_bmultiple file formats
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
500 _aRelease date is 1996-03-01
508 _aProduced by Mike Lough, and David Widger
520 _a"The Gaming Table: Its Votaries and Victims. Volume 1 (of 2)" by Andrew Steinmetz is a historical account written during the mid-19th century that explores the pervasive culture of gambling throughout history, particularly focusing on England and France. The book delves into the social ramifications and personal tragedies that arose from gambling, illustrating the vice as it affects individuals from all walks of life, including the nobility, clergy, and common citizens. The opening of the narrative introduces the theme of gaming as a universal human compulsion, illustrating its historical roots and societal implications. Steinmetz recounts dramatic instances of financial ruin and moral decay that gambling has inflicted upon individuals, setting a grim stage filled with victimized characters and duplicitous environments. He references a variety of historical examples, including those from ancient civilizations to the contemporary examples of his time, making it clear that the allure of gambling knows no bounds. The preface establishes a serious tone of reflection on the dangers of gambling, hinting at both the alluring nature of games of chance and the devastating impact they can have on individuals and society as a whole. (This is an automatically generated summary.)
534 _nOriginal publication data not identified
653 _aGambling
856 4 0 _uhttps://www.gutenberg.org/ebooks/466
999 _c42594
_d42594