| 000 | 01650cam a22003253u 4500 | ||
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| 001 | 4763 | ||
| 003 | UtSlPG | ||
| 005 | 20260610133130.0 | ||
| 006 | m | ||
| 007 | cr n | ||
| 008 | 260607r2003||||utu|||||o|||||||||||||| d | ||
| 040 | _aUtSlPG | ||
| 041 | 7 |
_aen _2iso639-1 |
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| 050 | 4 | _aBC | |
| 100 | 1 |
_aCarroll, Lewis, _d1832-1898 |
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| 245 | 1 | 4 | _aThe Game of Logic |
| 264 | 1 |
_aSalt Lake City, UT : _bProject Gutenberg, _c2003 |
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| 300 |
_a1 online resource : _bmultiple file formats |
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| 336 |
_atext _btxt _2rdacontent |
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_acomputer _bc _2rdamedia |
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| 338 |
_aonline resource _bcr _2rdacarrier |
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| 500 | _aWikipedia page about this book: https://en.wikipedia.org/wiki/The_Game_of_Logic | ||
| 500 | _aRelease date is 2003-12-01 | ||
| 508 | _aProduced by Gregory D. Weeks, L. Lynn Smith, Reina Hosier, Brett Fishburne | ||
| 520 | _a"The Game of Logic" by Lewis Carroll is a book published in 1886. Using a playful board game with colored coins, Carroll transforms abstract logical propositions into tangible puzzles. Players place red and gray coins across quadrants representing variations of statements like "Some fresh cakes are sweet." The system progresses from simple two-part diagrams to complex three-dimensional problems, teaching syllogisms and logical reasoning through interactive play. This mathematical work reveals Carroll's lesser-known identity as an academic logician. (This is an automatically generated summary.) | ||
| 534 | _nOriginal publication data not identified | ||
| 653 | _aLogic, Symbolic and mathematical | ||
| 653 | _aLogic -- Juvenile literature | ||
| 856 | 4 | 0 | _uhttps://www.gutenberg.org/ebooks/4763 |
| 999 |
_c46805 _d46805 |
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