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040 _aUtSlPG
041 7 _aen
_2iso639-1
050 4 _aPZ
100 1 _aMunroe, Kirk,
_d1850-1930
245 1 0 _aRaftmates: A Story of the Great River
264 1 _aSalt Lake City, UT :
_bProject Gutenberg,
_c2006
300 _a1 online resource :
_bmultiple file formats
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
500 _aRelease date is 2006-09-16
508 _aE-text prepared by Al Haines
520 _a"Raftmates: A Story of the Great River" by Kirk Munroe is a fictional novel written in the late 19th century. The story revolves around Winn Caspar, a young boy filled with aspirations, who embarks on a significant adventure aboard a raft named the "Venture" on the mighty Mississippi River. As Winn attempts to navigate life and responsibilities away from his home, he encounters the complexities of leadership and personal growth. The opening of the novel introduces Winn and his excitement about the raft he helped build, symbolizing his adventure into the wider world. He eagerly awaits the high waters that will allow them to set sail for a journey filled with promise. However, his impatience leads to a series of impulsive decisions, such as attempting to fix the boom holding back logs, which ultimately leads to the raft floating away without him being prepared. As he reflects on his behavior and his relationship with his family, the narrative sets the stage for an exploration of resilience, bravery, and the lessons he will learn throughout his voyage down the river. The themes of growth, responsibility, and adventure permeate the early chapters, inviting readers into a journey both literal and metaphorical. (This is an automatically generated summary.)
534 _nOriginal publication data not identified
653 _aMississippi River -- Juvenile fiction
856 4 0 _uhttps://www.gutenberg.org/ebooks/19303
999 _c60688
_d60688