000 02218cam a22003373u 4500
001 24928
003 UtSlPG
005 20260610133554.0
006 m
007 cr n
008 260607r2008||||utu|||||o|||||||||||||| d
040 _aUtSlPG
041 7 _aen
_2iso639-1
050 4 _aPS
100 1 _aWindser, Therese
245 1 0 _aLongevity
264 1 _aSalt Lake City, UT :
_bProject Gutenberg,
_c2008
300 _a1 online resource :
_bmultiple file formats
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 1 _aProduced from Amazing Science Fiction Stories May 1960.
500 _aRelease date is 2008-03-27
508 _aProduced by Greg Weeks, Stephen Blundell and the Online Distributed Proofreading Team at https://www.pgdp.net
520 _a"Longevity" by Therese Windser is a morality tale presented in a science fiction format, published during the early 1960s. The story unfolds in a post-apocalyptic world where remnants of civilization and a lost continent offer a glimpse into humanity's past, examining themes of hope, discovery, and the consequences of a forgotten legacy. In the narrative, Captain Hinrik and his crew aboard the Semilunis embark on an expedition to find the fabled west continent, believed to have sunk after a cataclysmic event termed the Great Horror. Despite their long and perilous journey, the scouts encounter a desolate landscape devoid of life, filled with dangers like luminescent areas. Their exploration leads them to a mysterious cave filled with enigmatic black edifices, remnants of a lost civilization. Here, they decipher ancient markings that point to a vault, hinting at the once vibrant life that existed on the west continent. The story concludes with a sense of loss for what was, encapsulating the moral undertones of humanity's downfall and the enduring quest for understanding. (This is an automatically generated summary.)
534 _nOriginal publication data not identified
653 _aScience fiction
653 _aShort stories
830 0 _aProduced from Amazing Science Fiction Stories May 1960.
856 4 0 _uhttps://www.gutenberg.org/ebooks/24928
999 _c65929
_d65929