000 02061cam a22003013u 4500
001 30378
003 UtSlPG
005 20260610133707.0
006 m
007 cr n
008 260607r2009||||utu|||||o|||||||||||||| d
040 _aUtSlPG
041 7 _aen
_2iso639-1
050 4 _aPZ
100 1 _aEdholm, Lizette M.
_q(Lizette McCully),
_d1878-1967
245 1 4 _aThe Merriweather Girls and the Mystery of the Queen's Fan
264 1 _aSalt Lake City, UT :
_bProject Gutenberg,
_c2009
300 _a1 online resource :
_bmultiple file formats
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
500 _aRelease date is 2009-10-31
508 _aProduced by Al Haines
520 _a"The Merriweather Girls and the Mystery of the Queen's Fan" by Lizette M. Edholm is a children's novel likely written in the early 20th century. The story features a group of young girls, led by Bet Baxter, as they embark on adventures and solve mysteries, culminating in encounters with a historical artifact—a fan believed to have belonged to a queen. The narrative intertwines themes of friendship, bravery, and the joys of childhood exploration. The opening of the book introduces the characters of Bet, Joy, Shirley, and a newcomer named Kit Patten, who has recently moved from Arizona and is feeling homesick. The girls connect while enjoying a picnic on the Merriweather Estate, where they hear of Kit's background and realize her difficulties in adjusting to her new environment. An unexpected encounter with a horse-riding girl leads to new friendships, and together they plan to form a club called the "Merriweather Girls." Their day is filled with laughter, camaraderie, and a touch of excitement, setting the stage for further adventures and mysteries to unfold as the story progresses. (This is an automatically generated summary.)
534 _nOriginal publication data not identified
653 _aGirls -- Juvenile fiction
856 4 0 _uhttps://www.gutenberg.org/ebooks/30378
999 _c71224
_d71224