| 000 | 02414cam a22003253u 4500 | ||
|---|---|---|---|
| 001 | 31186 | ||
| 003 | UtSlPG | ||
| 005 | 20260610133718.0 | ||
| 006 | m | ||
| 007 | cr n | ||
| 008 | 260607r2010||||utu|||||o|||||||||||||| d | ||
| 010 | _a07036217 | ||
| 040 | _aUtSlPG | ||
| 041 | 7 |
_aen _2iso639-1 |
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| 050 | 4 | _aGV | |
| 100 | 1 |
_aFisher, Dorothy Canfield, _d1879-1958 |
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| 245 | 1 | 0 | _aWhat Shall We Do Now?: Five Hundred Games and Pastimes |
| 264 | 1 |
_aSalt Lake City, UT : _bProject Gutenberg, _c2010 |
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| 300 |
_a1 online resource : _bmultiple file formats |
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| 336 |
_atext _btxt _2rdacontent |
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| 337 |
_acomputer _bc _2rdamedia |
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| 338 |
_aonline resource _bcr _2rdacarrier |
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| 500 | _aRelease date is 2010-02-04 | ||
| 508 | _aProduced by Bryan Ness, Ritu Aggarwal and the Online Distributed Proofreading Team at https://www.pgdp.net (This book was produced from scanned images of public domain material from the Google Print project.) | ||
| 520 | _a"What Shall We Do Now?: Five Hundred Games and Pastimes" by Dorothy Canfield Fisher is a collection of children's games and activities written in the early 20th century. The book aims to alleviate the common childhood question, "What shall we do now?" by offering a wide array of suggestions suitable for various situations, whether at home, outdoors, or in groups. It serves as both a guide for entertaining children and a resource for adults seeking to engage young minds in creative play. The opening of the book introduces the purpose and structure of the content, emphasizing the challenge adults face in providing satisfying answers to children's boredom. Fisher expresses a desire to equip less resourceful children with numerous fun options, ensuring they can enjoy their free time actively. The preface reveals the thoughtful organization of the games, highlighting the inclusion of resources like an index and an appendix for personal additions, which makes the book user-friendly for families and caretakers alike. As the reader delves into the text, they are greeted with a multitude of suggested games, ranging from traditional party games to creative drawing activities, each designed to spark joy and foster interaction among children. (This is an automatically generated summary.) | ||
| 534 | _nOriginal publication data not identified | ||
| 653 | _aGames | ||
| 653 | _aAmusements | ||
| 856 | 4 | 0 | _uhttps://www.gutenberg.org/ebooks/31186 |
| 999 |
_c72032 _d72032 |
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