000 02414cam a22003253u 4500
001 31186
003 UtSlPG
005 20260610133718.0
006 m
007 cr n
008 260607r2010||||utu|||||o|||||||||||||| d
010 _a07036217
040 _aUtSlPG
041 7 _aen
_2iso639-1
050 4 _aGV
100 1 _aFisher, Dorothy Canfield,
_d1879-1958
245 1 0 _aWhat Shall We Do Now?: Five Hundred Games and Pastimes
264 1 _aSalt Lake City, UT :
_bProject Gutenberg,
_c2010
300 _a1 online resource :
_bmultiple file formats
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
500 _aRelease date is 2010-02-04
508 _aProduced by Bryan Ness, Ritu Aggarwal and the Online Distributed Proofreading Team at https://www.pgdp.net (This book was produced from scanned images of public domain material from the Google Print project.)
520 _a"What Shall We Do Now?: Five Hundred Games and Pastimes" by Dorothy Canfield Fisher is a collection of children's games and activities written in the early 20th century. The book aims to alleviate the common childhood question, "What shall we do now?" by offering a wide array of suggestions suitable for various situations, whether at home, outdoors, or in groups. It serves as both a guide for entertaining children and a resource for adults seeking to engage young minds in creative play. The opening of the book introduces the purpose and structure of the content, emphasizing the challenge adults face in providing satisfying answers to children's boredom. Fisher expresses a desire to equip less resourceful children with numerous fun options, ensuring they can enjoy their free time actively. The preface reveals the thoughtful organization of the games, highlighting the inclusion of resources like an index and an appendix for personal additions, which makes the book user-friendly for families and caretakers alike. As the reader delves into the text, they are greeted with a multitude of suggested games, ranging from traditional party games to creative drawing activities, each designed to spark joy and foster interaction among children. (This is an automatically generated summary.)
534 _nOriginal publication data not identified
653 _aGames
653 _aAmusements
856 4 0 _uhttps://www.gutenberg.org/ebooks/31186
999 _c72032
_d72032