000 02156cam a22003013u 4500
001 51712
003 UtSlPG
005 20260610134206.0
006 m
007 cr n
008 260607r2016||||utu|||||o|||||||||||||| d
040 _aUtSlPG
041 7 _aen
_2iso639-1
050 4 _aPS
100 1 _aLaumer, Keith,
_d1925-1993
245 1 2 _aA Trace of Memory
264 1 _aSalt Lake City, UT :
_bProject Gutenberg,
_c2016
300 _a1 online resource :
_bmultiple file formats
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
500 _aRelease date is 2016-04-09
508 _aProduced by Greg Weeks, Mary Meehan and the Online Distributed Proofreading Team at http://www.pgdp.net
520 _a"A Trace of Memory" by Keith Laumer is a science fiction novel written in the early 1960s. The story explores themes of memory, identity, and adventure, following the protagonist, Legion, who finds himself entwined in a mysterious situation involving a man named Foster who has lost his memories and seems to have a past shrouded in secrets. As Legion is drawn into Foster's tale of danger and intrigue, readers are taken on a journey through a universe filled with unexpected twists and challenges. The opening portion of the narrative introduces readers to an intriguing mix of sci-fi elements and suspense. Initially, it portrays Legion's current state of desperation and his encounter with Foster, who seems to be looking for a companion to join him on a perilous adventure. They discuss strange occurrences and the ominous presence of “Hunters,” suggesting a blend of both past memories and fresh threats. As the pair embarks on a quest that hints at larger mysteries—such as a journal written in coded language and supernatural entities—tension builds, leaving readers eager to discover the truth about Foster's strange past and the implications it has for both characters. (This is an automatically generated summary.)
534 _nOriginal publication data not identified
653 _aScience fiction
856 4 0 _uhttps://www.gutenberg.org/ebooks/51712
999 _c92546
_d92546